Sun. Jan 22nd, 2023

Digital Graphics and Animation

This unit explores uses of animation and graphics.

[QUIZ] Test yourself (opens in new tab)

Learning Aim A

Investigate the purpose and principles of digital graphics and animations.

A1 – 2D Digital Image Representation

Image representation (rasters)

Image representation (vector)

Purposes of image representation

A2 – 3D Image Representation

Image representation (3D)

A3 – Digital Animation Techniques

Digital animation techniques

A4 – Uses and Applications of Digital Graphics and Animation

Uses and applications of digital graphics and animation

Dry-run Assessment (Objective A)

Learning Aim B

Design digital graphics and animation products to meet client requirements.

B1 – Digital Graphics and Animation Planning and Design

Digital graphics and animation planning and design

B2 – Design Documentation

Design documentation – basics

Design documentation


Test plan

B3 – Digital Graphics and Animation Processes and Techniques

Digital graphics and animation processing techniques

Reviewing and Refining Designs

Gathering feedback from client(s) and potential users

Communication with clients

Documenting meetings

Agreeing and adjusting timescales

Refining ideas and solutions

Updating design specification documentation based on review and feedback

Learning Aim C

Develop digital graphics and animation products to meet client requirements.

C1 – Digital Graphics and Animation Processing Techniques

Graphic tools

Animation tools

Storing digital graphics and animation

Storing and using other assets

C2 – Testing Digital Graphics and Animation

Testing for functionality, compatibility, stability and acceptance

Obtaining feedback and acting upon it

C3 – Reviewing Digital Graphics and Animation

How to review your product(s)

C4 – Quality Characteristics

Metrics which can be used to evaluate your product(s) against the client requirements

C5 – Skills, Knowledge and Behaviours

Summary of expectations to be displayed throughout the assessment period, including examples of how to achieve this